Basic Level
Introduction to Corel Draw X3 Bitmap vs. Vector
Lesson 1: Interface
1.1 Corel DRAW X3 navigator of the interface New
1.2 Setting up a document page
1.3 Six viewing modes
1.4 Adjusting computer memory usage and auto-backup settings
1.5 Opening and saving file options
Lesson 2: Basic Operation of Objects (Vector Image)
2.1 Selecting and viewing objects
2.2 Moving and duplicating objects
2.3 Reshaping objects by changing size, Skewing, Rotating and Mirroring
Lesson 3: Managing Multiple Objects
3.1 Arranging the order of the objects
3.2 Grouping, combining, and locking object
3.3 Using Object Manager New
3.4 Aligning and distributing multiple group of objects
3.5 How to set up guideline
3.6 Using the dimensional tool
3.7 Using grids
3.8 Aligning objects to grid
3.9 Using dynamic guides
Lesson 4: Creating and Editing Object Shape
4.1 Filling object with color
4.2 Using Rectangle Tool, the Ellipse Tool and the Polygon Tool New
4.3 Using basic shape tools
4.4 Using filleting, scalloping and chamfering corners New
4.5 Creating a perspective
4.6 Transforming objects
4.7 Reshaping objects using interactive envelope tool
4.8 Using interactive distortion tools
4.9 Creating irregularly shaped objects
4.10 Using Smart tool
4.11 Using Cropping, splitting and erasing New
Lesson 5: Working with text and effects
5.1 Insert text
5.2 Formatting text
5.3 Fit text to path New
Intermediate Level
Lesson 6: Advance Editing and Creating object
6.1 Drawing lines with freehand tool
6.2 Using Bezier tool and pen tool
6.3 Drawing close path object
6.4 Combining use of line and property bar
6.5 Convert Objects to Curve
6.6 Edit a vector image and use nodes editing tools New
6.7 Use reduced nodes to simply an object New
6.8 Join two nodes and make a curve a closed object
6.9 Use Elastic Mode to adjust the distance between nodes proportionately
6.10 Use the Knife and Eraser to Shape Objects
6.11 Use the Smudge Brush Tool and the Roughen Brush Tool to Shape Objects
6.12 Use the Contour Tool to create similar objects
6.13 Convert objects into symbols and use Symbol Library Docker
Lesson 7: Advanced Color Filling
7.1 Using multiple color palettes
7.2 Using Outline Pen Dialog
7.3 Using Uniform fills
7.4 Using Fountain fills
7.5 Using Pattern fills
7.6 Using Texture fills
7.7 Using PostScript fills
7.8 Using Color Docker Window
7.9 Using Interactive Fill Tool
7.10 Using Smart Fill Tool New
7.11 Customizing color filling system
7.12 Using Interactive Transparency Tool
7.13 Using Interactive Blend Tool
7.14 Using Drop Shadow Tool
7.15 Using PowerClip
7.16 Using interactive fill and Interactive Mesh Fill tool
7.17 Using Eyedropper Tool and Paint Bucket Tool
Lesson 8: Creating Outlines with Special Effects
8.1 Using Contour to create outline
8.2 Converting outline to object
8.3 Using Artistic Media Tool to Create vector objects
8.4 Using Artistic Media effect to modify lines and objects
8.5 Creating Bevel Effects New
Lesson 9: Creating Eye-catching Texts with Special Effects
9.1 Using interactive Drop Shadow to create text with shadow
9.2 Creating a tube light effect
9.3 Creating a contour text
9.4 Creating Metallic Effects
9.5 Metallic text effect
9.6 Using symbol as object
9.7 Using Extrude Tool to create 3D object
Lesson 10: Importing, Adjusting and Exporting Bitmap Images
10.1 Adjusting and transforming objects with Lens tool
10.2 Importing bitmap images
10.3 Using the image adjustment lab New
10.4 Using the bitmap color mask
10.5 Converting a bitmap image to vector image with PowerTrace New
10.6 Exporting bitmap images to variety of formats